/************************************************************************************************** Filename: OnBoard.c Revised: $Date: 2009-03-12 16:26:27 -0700 (Thu, 12 Mar 2009) $ Revision: $Revision: 19405 $ Description: This file contains the UI and control for the peripherals on the EVAL development board Notes: This file targets the Chipcon CC2530 Copyright 2005-2008 Texas Instruments Incorporated. All rights reserved. IMPORTANT: Your use of this Software is limited to those specific rights granted under the terms of a software license agreement between the user who downloaded the software, his/her employer (which must be your employer) and Texas Instruments Incorporated (the "License"). You may not use this Software unless you agree to abide by the terms of the License. The License limits your use, and you acknowledge, that the Software may not be modified, copied or distributed unless embedded on a Texas Instruments microcontroller or used solely and exclusively in conjunction with a Texas Instruments radio frequency transceiver, which is integrated into your product. Other than for the foregoing purpose, you may not use, reproduce, copy, prepare derivative works of, modify, distribute, perform, display or sell this Software and/or its documentation for any purpose. YOU FURTHER ACKNOWLEDGE AND AGREE THAT THE SOFTWARE AND DOCUMENTATION ARE PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL TEXAS INSTRUMENTS OR ITS LICENSORS BE LIABLE OR OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), OR OTHER SIMILAR COSTS. Should you have any questions regarding your right to use this Software, contact Texas Instruments Incorporated at www.TI.com. **************************************************************************************************/ /********************************************************************* * INCLUDES */ #include "ZComDef.h" #include "OnBoard.h" #include "OSAL.h" #include "MT.h" #include "MT_SYS.h" #include "DebugTrace.h" /* Hal */ #include "hal_lcd.h" #include "hal_mcu.h" #include "hal_timer.h" #include "hal_key.h" #include "hal_led.h" /********************************************************************* * MACROS */ /********************************************************************* * CONSTANTS */ // Task ID not initialized #define NO_TASK_ID 0xFF // Minimum length RAM "pattern" for Stack check #define MIN_RAM_INIT 12 /********************************************************************* * TYPEDEFS */ /********************************************************************* * GLOBAL VARIABLES */ uint8 OnboardKeyIntEnable; // 64-bit Extended Address of this device uint8 aExtendedAddress[8]; /********************************************************************* * EXTERNAL VARIABLES */ /********************************************************************* * EXTERNAL FUNCTIONS */ extern uint8 macMcuRandomByte(void); /********************************************************************* * LOCAL VARIABLES */ // Registered keys task ID, initialized to NOT USED. static byte registeredKeysTaskID = NO_TASK_ID; /********************************************************************* * LOCAL FUNCTIONS */ static void ChkReset( void ); /********************************************************************* * @fn InitBoard() * @brief Initialize the CC2420DB Board Peripherals * @param level: COLD,WARM,READY * @return None */ void InitBoard( byte level ) { if ( level == OB_COLD ) { // Interrupts off osal_int_disable( INTS_ALL ); // Turn all LEDs off HalLedSet( HAL_LED_ALL, HAL_LED_MODE_OFF ); // Check for Brown-Out reset ChkReset(); } else // !OB_COLD { #ifdef ZTOOL_PORT MT_SysResetInd(); #endif /* Initialize Key stuff */ OnboardKeyIntEnable = HAL_KEY_INTERRUPT_DISABLE; HalKeyConfig( OnboardKeyIntEnable, OnBoard_KeyCallback); } } /********************************************************************* * @fn ChkReset() * @brief Check reset bits - if reset cause is unknown, assume a * brown-out (low power), assume batteries are not reliable, * hang in a loop and sequence through the LEDs. * @param None * @return None *********************************************************************/ void ChkReset( void ) { uint8 led; uint8 rib; // Isolate reset indicator bits rib = SLEEPSTA & LRESET; if ( rib == RESETPO ) { // Put code here to handle Power-On reset } else if ( rib == RESETEX ) { // Put code here to handle External reset } else if ( rib == RESETWD ) { // Put code here to handle WatchDog reset } else { // Unknown, hang and blink HAL_DISABLE_INTERRUPTS(); led = HAL_LED_4; while ( 1 ) { HalLedSet( led, HAL_LED_MODE_ON ); MicroWait( 62500 ); MicroWait( 62500 ); HalLedSet( led, HAL_LED_MODE_OFF ); MicroWait( 37500 ); MicroWait( 37500 ); if ( !(led >>= 1) ) led = HAL_LED_4; } } } /********************************************************************* * "Keyboard" Support *********************************************************************/ /********************************************************************* * Keyboard Register function * * The keyboard handler is setup to send all keyboard changes to * one task (if a task is registered). * * If a task registers, it will get all the keys. You can change this * to register for individual keys. *********************************************************************/ byte RegisterForKeys( byte task_id ) { // Allow only the first task if ( registeredKeysTaskID == NO_TASK_ID ) { registeredKeysTaskID = task_id; return ( true ); } else return ( false ); } /********************************************************************* * @fn OnBoard_SendKeys * * @brief Send "Key Pressed" message to application. * * @param keys - keys that were pressed * state - shifted * * @return status *********************************************************************/ byte OnBoard_SendKeys( byte keys, byte state ) { keyChange_t *msgPtr; if ( registeredKeysTaskID != NO_TASK_ID ) { // Send the address to the task msgPtr = (keyChange_t *)osal_msg_allocate( sizeof(keyChange_t) ); if ( msgPtr ) { msgPtr->hdr.event = KEY_CHANGE; msgPtr->state = state; msgPtr->keys = keys; osal_msg_send( registeredKeysTaskID, (uint8 *)msgPtr ); } return ( ZSuccess ); } else return ( ZFailure ); } /********************************************************************* * @fn OnBoard_KeyCallback * * @brief Callback service for keys * * @param keys - keys that were pressed * state - shifted * * @return void *********************************************************************/ void OnBoard_KeyCallback ( uint8 keys, uint8 state ) { uint8 shift; (void)state; // Intentionally unreferenced parameter // shift key (S1) is used to generate key interrupt // applications should not use S1 when key interrupt is enabled shift = (OnboardKeyIntEnable == HAL_KEY_INTERRUPT_ENABLE) ? false : ((keys & HAL_KEY_SW_6) ? true : false); if ( OnBoard_SendKeys( keys, shift ) != ZSuccess ) { // Process SW1 here if ( keys & HAL_KEY_SW_1 ) // Switch 1 { } // Process SW2 here if ( keys & HAL_KEY_SW_2 ) // Switch 2 { } // Process SW3 here if ( keys & HAL_KEY_SW_3 ) // Switch 3 { } // Process SW4 here if ( keys & HAL_KEY_SW_4 ) // Switch 4 { } // Process SW5 here if ( keys & HAL_KEY_SW_5 ) // Switch 5 { } // Process SW6 here if ( keys & HAL_KEY_SW_6 ) // Switch 6 { } } } /********************************************************************* * SLEEP MANAGEMENT FUNCTIONS * * These functions support processing of MAC and ZStack power mode * transitions, used when the system goes into or awakes from sleep. */ /********************************************************************* * @fn OnBoard_stack_used() * * @brief * * Runs through the stack looking for touched memory. * * @param none * * @return number of bytes used by the stack *********************************************************************/ uint16 OnBoard_stack_used( void ) { byte *pStack = (byte*)MCU_RAM_END; byte *pHold; byte found = false; byte x; // Look from the end of RAM for MIN_RAM_INIT number of "pattern" bytes // This should be the high water stack mark. while ( !found && pStack ) { // Found an init value? if ( *pStack == STACK_INIT_VALUE ) { // Look for a bunch in a row pHold = pStack; for ( x = 0; x < MIN_RAM_INIT; x++ ) { if ( *pHold != STACK_INIT_VALUE ) break; else pHold--; } // Did we find the needed minimum number in a row if ( x >= MIN_RAM_INIT ) found = true; } if ( !found ) pStack--; } if ( pStack ) return ( (uint16)((byte*)MCU_RAM_END - pStack) ); else return ( 0 ); } /********************************************************************* * @fn _itoa * * @brief convert a 16bit number to ASCII * * @param num - * buf - * radix - * * @return void * *********************************************************************/ void _itoa(uint16 num, byte *buf, byte radix) { char c,i; byte *p, rst[5]; p = rst; for ( i=0; i<5; i++,p++ ) { c = num % radix; // Isolate a digit *p = c + (( c < 10 ) ? '0' : '7'); // Convert to Ascii num /= radix; if ( !num ) break; } for ( c=0 ; c<=i; c++ ) *buf++ = *p--; // Reverse character order *buf = '\0'; } /********************************************************************* * @fn Onboard_rand * * @brief Random number generator * * @param none * * @return uint16 - new random number * *********************************************************************/ uint16 Onboard_rand( void ) { uint16 randNum; randNum = macMcuRandomByte(); randNum += (macMcuRandomByte() << 8); return ( randNum ); } /********************************************************************* * @fn Onboard_wait * * @brief Random number generator * * @param uint16 - time to wait * * @return none * *********************************************************************/ void Onboard_wait( uint16 timeout ) { while (timeout--) { asm("NOP"); asm("NOP"); asm("NOP"); } } /********************************************************************* * EXTERNAL I/O FUNCTIONS * * User defined functions to control external devices. Add your code * to the following functions to control devices wired to DB outputs. * *********************************************************************/ void BigLight_On( void ) { // Put code here to turn on an external light } void BigLight_Off( void ) { // Put code here to turn off an external light } void BuzzerControl( byte on ) { // Put code here to turn a buzzer on/off (void)on; } void Dimmer( byte lvl ) { // Put code here to control a dimmer (void)lvl; } // No dip switches on this board byte GetUserDipSw( void ) { return 0; } /********************************************************************* *********************************************************************/